#include <pcl/surface/3rdparty/poisson4/geometry.h>
Definition at line 199 of file geometry.h.
virtual int pcl::poisson::CoredMeshData::addOutOfCorePoint |
( |
const Point3D< float > & |
p | ) |
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pure virtual |
virtual int pcl::poisson::CoredMeshData::addPolygon |
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const std::vector< CoredVertexIndex > & |
vertices | ) |
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pure virtual |
virtual int pcl::poisson::CoredMeshData::nextOutOfCorePoint |
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Point3D< float > & |
p | ) |
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pure virtual |
virtual int pcl::poisson::CoredMeshData::nextPolygon |
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std::vector< CoredVertexIndex > & |
vertices | ) |
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pure virtual |
virtual int pcl::poisson::CoredMeshData::outOfCorePointCount |
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void |
| ) |
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pure virtual |
virtual int pcl::poisson::CoredMeshData::polygonCount |
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void |
| ) |
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pure virtual |
virtual void pcl::poisson::CoredMeshData::resetIterator |
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void |
| ) |
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pure virtual |
std::vector<Point3D<float> > pcl::poisson::CoredMeshData::inCorePoints |
The documentation for this class was generated from the following file:
- /tmp/B.ja8W1J/BUILD/pcl-pcl-1.9.1/surface/include/pcl/surface/3rdparty/poisson4/geometry.h